Milan – Designer Bastiaan de Nennie presented a physical iteration of his Digital Virtuosity project at Frame magazine’s What’s the Matter exhibition.
: The designer translated his unique digital creations into tangible objects
: The exhibition examined the effect of digital technology on contemporary design
Presented during Dutch Design Week 2015, De Nennie’s Digital Virtuosity project proposed a new methodology for creating objects by scanning, sampling and reconfiguring pre-existing forms. This ‘reversed design process’ came full circle in Milan as he presented physical, 3D-printed versions of his abstract digital renderings.
For De Nennie, making a distinction between the analogue and virtual nature of his work feels pointless. ‘My sketches are not inherently physical or digital. My ultimate dream is to design a platform where the two come together – a virtual world with objects you can feel and interact with,’ the designer told LS:N Global.
De Nennie also presented new works at Dutch Invertuals’ Advanced Relics exhibition and the Envisions show.
The Big Picture:
For more on designers blurring the boundaries between the physical and digital worlds, read our Poly-reality macro inspire, and keep an eye on our Shows section for our forthcoming Salone Internazionale del Mobile Milan 2016 review.